PoE

GGG May Run A Path Of Exile Convention In New Zealand

Are you interested in flying to New Zealand to attend PoE convention? Yes, you did not hear wrong. GGG have recently been considering the idea of running a Path of Exile convention in New Zealand late next year, as a great opportunity to meet their fans and to announce 4.0.0.

As these events take a long time to plan, GGG wanted to find out how many of their players would be interested in flying to New Zealand to attend a convention like this.

PoE

They’re planning to hold ExileCon in their home city of Auckland, New Zealand. This allows all of their developers to attend and lets them run a larger and more interesting event than if they had to arrange it in a foreign city.

Here’s some of the stuff they would love to have at ExileCon:

  • Announcement of whatever the next large expansion is (tentatively December 2019’s 3.9.0, according to their schedule)
  • Announcement of the 4.0.0 mega-expansion
  • A play area with computers set up for demos of all products announced
  • Talks from Grinding Gear Games developers about their areas of expertise
    Finals of various tournaments
  • A Merchandise shop
  • Developer signing sessions
  • Some type of party
  • Swag bag potentially containing exclusive microtransactions and some physical items.

Because they’re planning to hold ExileCon in New Zealand, travel costs may be expensive for many of their users. This is why they’re announcing their intention to investigate this event so early. New Zealand is a beautiful place to visit in Summer, so they figured that if they give enough notice, people can plan more extensive holidays around New Zealand after attending ExileCon.

They don’t yet know how expensive tickets to ExileCon will be, but the predominant cost is likely to be the international travel and accommodation in Auckland. They’ll try to arrange discounted hotel rooms for attendees and offer various tickets options to meet different budgets.

To all non-kiwis! I highly suggest flying down to NZ at some point in your lives, it is a beautiful place and a very welcoming place. If you have the time and the budget, come down during ExileCon and plan for a sight-seeing trip for the week after. Two birds with one stone. For more news on PoE, please click https://www.u4gm.com/path-of-exile.

First Time Racing/Level 100 Got Rank 2 Inquisitor – Path of Exile

I played EK nova to start, that was ok till around level 90. Then I was falling behind rank 1 by a lot, and I msged him what he was doing, he said he was being carried by a KB wander, so I respected my character to KB wander. At level 98 I bought a windripper and respect very little to change to windripper build because we were farming belfry and TS was suppose to be better on open maps. That was a huge mistake, I got less defense with out MoM and did less damage.

Flashback was Definitely

This character profile is a little out of date, I took out some life nodes and added some burning damage node after I hit 100 to farm HotGM. When I was pushing 100 I had 8900 life, I used an [[Advancing Fortress]] and didn’t run rumi’s used another utility flask instead. Of course, If you need poe orbs cheap in game, you can choose u4gm.com sale cheap poe currency.

This was done on SC ladder

  • I wasn’t planning on getting level 100 when i started the race, I simply wanted a level 95 to enter into the raffle. Which is already higher than my prev highest level character.
  • After I no lifed for the first 2 days, I was in the top 4 inquisitor on the ladder and my friends were also high on their perspective ladders so we decided why not give it a push.
  • I died 8 times on level 98, almost made me give up on the alt art demi. But a good 8 hour sleep cured the saltiness
  • Before the race started I wanted to to push elder to t15 and get elder orb because i still need the kill uber elder challenge, but on my first elder spawn I saw that I can get an elder ring that includes Underground Sea, Toxic Sewer, and Belfry. Those are the best maps for xp/h so I kept the elders and his guardians and made my elder ring instead. I got my fragments 1 – 7 on my atlas and 8-10 from my friends shaped high level maps.
  • The elder ring I setup on day 2 really helped with our ladder push, I don’t think we could done it without the elder ring.
  • I wasted a lot of time and currency getting an elder map and mirroring it thinking I can do the elder map trick on friend’s atlas to get elder orb, but then after some research i found out i need to kill all the elder guardians for that trick to work, and I didn’t want to break the ring.
  • People are asking what I played

Changes I Would love To See with Bestiary in Standard – PoE

Following up to the nice video Octavian did about clarity vs. obscurity and tidyness vs. convoluted, I thought about the fact that come a few eeks time Bestiary will probably sigh go to standard.

poe  discussiom

I liked the Beastiality League in it’s final itteration, but it is far from the best league we ever had. Most of this, imho, stems from the fact that it had really convoluted mechanics, layers of RNG and rulesets, and as a casual you couldn’t really profit from it because you had to dive in skindeep to get how to sell the beasts and how to buy them.

So here are my suggestions, maybe not for now because it is too late, but maybe to be considered for later:

Get rid of the nets
We get the button, fixed, it appears as soon as you meet Einhar in the second act on some waypoint, and from then on you find and can catpture beasts. Even dead ones. Only difference: Dead beasts don’t give loot,” alive” ones do. Simple solution for showing the player: You should catch them alive!

When you catch a beast, the net transforms into a beast-orb. You pick that up, and it is stored in the stash. No book in an extra tab, clutter.

Get rid of the menagerie
Yes, that is sad, but it is completely superfluous. Instead, Einhar can be invited to your hideout, and the higher he levels (and he levels without dailies, but just by capturing beasts, and it is more exp the higher you get, and more exp if they are alive), the more recipies you get (but PLEASE, no more than 150 or some, but keep the one for Horizon Orbs)

Get rid of the Blood Altar
You beastcraft by selling the orbs to Einhar. You can even keep the UI we had until now, just change the mechanic. No stupid fights, no extra clutter. Basically Einhar works like the prophecy lady for trading in div cards.

Use the tileset created for the menagerie as hideout for Einhar. I’d love to see another outdoors HO.

By doing all that, the systems of beastcrafting get a lot clearer, it is way easier to understand how to trade the beasts and you can even sell another stash tab just for those orbs.

I think it is inevitable that Bestiary will be incorporated into standard. It has way too much stuff to just be thrown away. But maybe delay until next expansion, and work it over until it is uncluttered enough to not make PoE into a nightmare for new players. And we need a constant stream of new players and returning players to keep any game alive. Do you want to poe buy items? If you do, you can visit U4GM to have more guides and methods about this.

Do You Know Deal With The Bandits In PoE

In Path of Exile, there are 3 different bandit leaders which you can either side with or kill in order to get different rewards. You will get this quest after you finish Through Sacred Ground and Intruders in Black quests, poe trade currency is an integral part of the game.

Kraityn: Located in Broken Bridge (entrance located in Old Fields -> Crossroads -> Broken Bridge)

  • Reward for siding with him is a permanent increase of +8 to all elemental resists (excluding chaos resistance).
  • Cruel and Merciless difficulty rewards are 8% attack speed and 1 maximum Frenzy charge, respectively.
  • To get to Kraityn’s location you can just follow the road. He’s far east or northeast of the map.

Alira: Located in Alira’s Camp (entrance located in River Crossings -> Western Forest -> Alira’s Camp).

Path of Exile

  • Fairly easy to kill bandit, summons zombies and uses Corpse Explosion.
  • Reward for siding with her is a permanent increase of 30 Mana.
  • Cruel and Merciless difficulty rewards are 4% cast speed and 1 maximum Power charge, respectively.
  • To get to her just follow the road until you get to a torch, which marks the start of a mud road that leads directly to her camp.

Oak: Located in Pools & Streams (entrance located in River Crossings -> Vaal Ruins LvL-1 -> Vaal Ruins LvL-2 -> Pools & Streams).

  • Note that access to Vaal Ruins require completion of ‘The Weaver’s Needle’ and ‘Delving into Sin’ side quests.
  • Reward for siding with him is a permanent increase of 40 Life
  • Cruel difficulty reward is 18% physical damage, and 1 max Endurance charge on Merciless.
  • Following the river in Pools and Streams will lead you to the waypoint and Oak’s camp.

And finally you can choose not to side with any of the bandit leaders and simply kill each of them. If you choose to do so, simply turn-in the 3 amulets pieces to Eramir in the Forest Encampment.

Reward for killing the three bandit leaders is a free skill point (on all difficulties). My recommendation is to take the free passive skill point if you’re in a dilemma as it’s usually the most valuable reward, at least on normal difficulty. At this time there’s no way to change bandit quest rewards later on, but GGG has mentioned it will be available in the future.

No matter if you’ve sided with one of the bandit leader or if you’ve killed them all, completion of this quest will provide you with the quest item Apex which you will use on the Dark Altar in Pyramid to summon the last boss Vaal Oversoul and open the gateway leading to Act 3.

Path of Exile – Boss Fights Difficulty in this Game

I’m like level 60-65 right now and I have a lot of fun clearing map locations – it’s sometimes a bit of a challenge but mostly I go through them without big issues. Once I reach a boss fight however, the game experience transforms into a nightmare, i.e., most of them kill me with one hit and their aoe attacks cover significant part of the arena. After few attempts of trying to do my best, once my current level experience is completely gone, I rush the boss and die a dozen times until he’s defeated.

path of exile

So what I cannot figure out is what’s the point of raising diffficulty so heavily for these fights. Most of the times it feels more frustrated because it costs me a lot of experience, yet the loot is often crappy. I’m also aware that my own character build is probably far away from being perfect and surely there are builds that deal with bosses with ease, but doesn’t it signify exactly opposite problem? I mean, if my character is quite decent to fight normal monsters right know, someone good enough to deal with bosses would literally smash all these poor monsters with one hit or would be almost completely resistant to their attacks, which doesn’t seem to me fun at all.

Difficuly level of boss fights in this game seems outrageously high compared to normal areas enemies. Am I missing the point of it or is it like that for no real reason?

I’m playing duelist with sword and shield, it don’t rely on any web builds but in short it mainly depends on evasion and very little armour, leeching hp/mp and inflicting poison/bleeding on enemies. Do you experience situations when killing non special enemies feels way to effortless to you? Do you want to poe buy items? If you do, you can visit U4GM to have more guides and methods about this.