PoE

GGG May Run A Path Of Exile Convention In New Zealand

Are you interested in flying to New Zealand to attend PoE convention? Yes, you did not hear wrong. GGG have recently been considering the idea of running a Path of Exile convention in New Zealand late next year, as a great opportunity to meet their fans and to announce 4.0.0.

As these events take a long time to plan, GGG wanted to find out how many of their players would be interested in flying to New Zealand to attend a convention like this.

PoE

They’re planning to hold ExileCon in their home city of Auckland, New Zealand. This allows all of their developers to attend and lets them run a larger and more interesting event than if they had to arrange it in a foreign city.

Here’s some of the stuff they would love to have at ExileCon:

  • Announcement of whatever the next large expansion is (tentatively December 2019’s 3.9.0, according to their schedule)
  • Announcement of the 4.0.0 mega-expansion
  • A play area with computers set up for demos of all products announced
  • Talks from Grinding Gear Games developers about their areas of expertise
    Finals of various tournaments
  • A Merchandise shop
  • Developer signing sessions
  • Some type of party
  • Swag bag potentially containing exclusive microtransactions and some physical items.

Because they’re planning to hold ExileCon in New Zealand, travel costs may be expensive for many of their users. This is why they’re announcing their intention to investigate this event so early. New Zealand is a beautiful place to visit in Summer, so they figured that if they give enough notice, people can plan more extensive holidays around New Zealand after attending ExileCon.

They don’t yet know how expensive tickets to ExileCon will be, but the predominant cost is likely to be the international travel and accommodation in Auckland. They’ll try to arrange discounted hotel rooms for attendees and offer various tickets options to meet different budgets.

To all non-kiwis! I highly suggest flying down to NZ at some point in your lives, it is a beautiful place and a very welcoming place. If you have the time and the budget, come down during ExileCon and plan for a sight-seeing trip for the week after. Two birds with one stone. For more news on PoE, please click https://www.u4gm.com/path-of-exile.

First Time Racing/Level 100 Got Rank 2 Inquisitor – Path of Exile

I played EK nova to start, that was ok till around level 90. Then I was falling behind rank 1 by a lot, and I msged him what he was doing, he said he was being carried by a KB wander, so I respected my character to KB wander. At level 98 I bought a windripper and respect very little to change to windripper build because we were farming belfry and TS was suppose to be better on open maps. That was a huge mistake, I got less defense with out MoM and did less damage.

Flashback was Definitely

This character profile is a little out of date, I took out some life nodes and added some burning damage node after I hit 100 to farm HotGM. When I was pushing 100 I had 8900 life, I used an [[Advancing Fortress]] and didn’t run rumi’s used another utility flask instead. Of course, If you need poe orbs cheap in game, you can choose u4gm.com sale cheap poe currency.

This was done on SC ladder

  • I wasn’t planning on getting level 100 when i started the race, I simply wanted a level 95 to enter into the raffle. Which is already higher than my prev highest level character.
  • After I no lifed for the first 2 days, I was in the top 4 inquisitor on the ladder and my friends were also high on their perspective ladders so we decided why not give it a push.
  • I died 8 times on level 98, almost made me give up on the alt art demi. But a good 8 hour sleep cured the saltiness
  • Before the race started I wanted to to push elder to t15 and get elder orb because i still need the kill uber elder challenge, but on my first elder spawn I saw that I can get an elder ring that includes Underground Sea, Toxic Sewer, and Belfry. Those are the best maps for xp/h so I kept the elders and his guardians and made my elder ring instead. I got my fragments 1 – 7 on my atlas and 8-10 from my friends shaped high level maps.
  • The elder ring I setup on day 2 really helped with our ladder push, I don’t think we could done it without the elder ring.
  • I wasted a lot of time and currency getting an elder map and mirroring it thinking I can do the elder map trick on friend’s atlas to get elder orb, but then after some research i found out i need to kill all the elder guardians for that trick to work, and I didn’t want to break the ring.
  • People are asking what I played

Changes I Would love To See with Bestiary in Standard – PoE

Following up to the nice video Octavian did about clarity vs. obscurity and tidyness vs. convoluted, I thought about the fact that come a few eeks time Bestiary will probably sigh go to standard.

poe  discussiom

I liked the Beastiality League in it’s final itteration, but it is far from the best league we ever had. Most of this, imho, stems from the fact that it had really convoluted mechanics, layers of RNG and rulesets, and as a casual you couldn’t really profit from it because you had to dive in skindeep to get how to sell the beasts and how to buy them.

So here are my suggestions, maybe not for now because it is too late, but maybe to be considered for later:

Get rid of the nets
We get the button, fixed, it appears as soon as you meet Einhar in the second act on some waypoint, and from then on you find and can catpture beasts. Even dead ones. Only difference: Dead beasts don’t give loot,” alive” ones do. Simple solution for showing the player: You should catch them alive!

When you catch a beast, the net transforms into a beast-orb. You pick that up, and it is stored in the stash. No book in an extra tab, clutter.

Get rid of the menagerie
Yes, that is sad, but it is completely superfluous. Instead, Einhar can be invited to your hideout, and the higher he levels (and he levels without dailies, but just by capturing beasts, and it is more exp the higher you get, and more exp if they are alive), the more recipies you get (but PLEASE, no more than 150 or some, but keep the one for Horizon Orbs)

Get rid of the Blood Altar
You beastcraft by selling the orbs to Einhar. You can even keep the UI we had until now, just change the mechanic. No stupid fights, no extra clutter. Basically Einhar works like the prophecy lady for trading in div cards.

Use the tileset created for the menagerie as hideout for Einhar. I’d love to see another outdoors HO.

By doing all that, the systems of beastcrafting get a lot clearer, it is way easier to understand how to trade the beasts and you can even sell another stash tab just for those orbs.

I think it is inevitable that Bestiary will be incorporated into standard. It has way too much stuff to just be thrown away. But maybe delay until next expansion, and work it over until it is uncluttered enough to not make PoE into a nightmare for new players. And we need a constant stream of new players and returning players to keep any game alive. Do you want to poe buy items? If you do, you can visit U4GM to have more guides and methods about this.

Do You Know Deal With The Bandits In PoE

In Path of Exile, there are 3 different bandit leaders which you can either side with or kill in order to get different rewards. You will get this quest after you finish Through Sacred Ground and Intruders in Black quests, poe trade currency is an integral part of the game.

Kraityn: Located in Broken Bridge (entrance located in Old Fields -> Crossroads -> Broken Bridge)

  • Reward for siding with him is a permanent increase of +8 to all elemental resists (excluding chaos resistance).
  • Cruel and Merciless difficulty rewards are 8% attack speed and 1 maximum Frenzy charge, respectively.
  • To get to Kraityn’s location you can just follow the road. He’s far east or northeast of the map.

Alira: Located in Alira’s Camp (entrance located in River Crossings -> Western Forest -> Alira’s Camp).

Path of Exile

  • Fairly easy to kill bandit, summons zombies and uses Corpse Explosion.
  • Reward for siding with her is a permanent increase of 30 Mana.
  • Cruel and Merciless difficulty rewards are 4% cast speed and 1 maximum Power charge, respectively.
  • To get to her just follow the road until you get to a torch, which marks the start of a mud road that leads directly to her camp.

Oak: Located in Pools & Streams (entrance located in River Crossings -> Vaal Ruins LvL-1 -> Vaal Ruins LvL-2 -> Pools & Streams).

  • Note that access to Vaal Ruins require completion of ‘The Weaver’s Needle’ and ‘Delving into Sin’ side quests.
  • Reward for siding with him is a permanent increase of 40 Life
  • Cruel difficulty reward is 18% physical damage, and 1 max Endurance charge on Merciless.
  • Following the river in Pools and Streams will lead you to the waypoint and Oak’s camp.

And finally you can choose not to side with any of the bandit leaders and simply kill each of them. If you choose to do so, simply turn-in the 3 amulets pieces to Eramir in the Forest Encampment.

Reward for killing the three bandit leaders is a free skill point (on all difficulties). My recommendation is to take the free passive skill point if you’re in a dilemma as it’s usually the most valuable reward, at least on normal difficulty. At this time there’s no way to change bandit quest rewards later on, but GGG has mentioned it will be available in the future.

No matter if you’ve sided with one of the bandit leader or if you’ve killed them all, completion of this quest will provide you with the quest item Apex which you will use on the Dark Altar in Pyramid to summon the last boss Vaal Oversoul and open the gateway leading to Act 3.

Path of Exile – Boss Fights Difficulty in this Game

I’m like level 60-65 right now and I have a lot of fun clearing map locations – it’s sometimes a bit of a challenge but mostly I go through them without big issues. Once I reach a boss fight however, the game experience transforms into a nightmare, i.e., most of them kill me with one hit and their aoe attacks cover significant part of the arena. After few attempts of trying to do my best, once my current level experience is completely gone, I rush the boss and die a dozen times until he’s defeated.

path of exile

So what I cannot figure out is what’s the point of raising diffficulty so heavily for these fights. Most of the times it feels more frustrated because it costs me a lot of experience, yet the loot is often crappy. I’m also aware that my own character build is probably far away from being perfect and surely there are builds that deal with bosses with ease, but doesn’t it signify exactly opposite problem? I mean, if my character is quite decent to fight normal monsters right know, someone good enough to deal with bosses would literally smash all these poor monsters with one hit or would be almost completely resistant to their attacks, which doesn’t seem to me fun at all.

Difficuly level of boss fights in this game seems outrageously high compared to normal areas enemies. Am I missing the point of it or is it like that for no real reason?

I’m playing duelist with sword and shield, it don’t rely on any web builds but in short it mainly depends on evasion and very little armour, leeching hp/mp and inflicting poison/bleeding on enemies. Do you experience situations when killing non special enemies feels way to effortless to you? Do you want to poe buy items? If you do, you can visit U4GM to have more guides and methods about this.

MapleStory 2

Do You Like Beauty Street In MapleStory 2

MapleStory 2 is the upcoming sequel to MapleStory, with an entirely new block art style and a large focus on customization.

Beauty Street is an area in MapleStory 2 Tria where you can customize your character further. Here, you can change your hair and eyes (there’s so many more options than at creation), and you can choose custom colours from a colour wheel.

My favourite feature here though is the ability to change the colour of your equipment! For all of your non-Skin items, you can customize them! Love your hat’s stats but hate that it doesn’t match your outfit? This solves your problem.

Currently, in CBT, Beauty Street is free but when the game actually comes out, it will use something called Maple Coupons. I think this place is most likely going to be similar to the Cash Shop, notice the remixed music, but I bet they’ll give opportunities to get Coupons for non-paying players as well.

Do you like the Beauty Street? If you lack of Ms mesos in game, visit our website is a good choice.

Path of Exile

Chaos Recipe for the Middle Class – How To Do It Properly in Detail – PoE

This is the biggest part of what makes or breaks doing the Chaos Recipe efficiently. Again, the principle here is that we never want to be manually “click-dragging” items around – instead, we set up the tab to fully self-organise by way of ctrl+click spamming. Inventory micromanagement is the biggest thing that gives the Chaos Recipe a bad name, so we’re going to eliminate it. If you need poe items cheap in game, you can choose u4gm.com sale cheap poe currency.

Chaos Recipe efficiently

The basic logical background here is that our right-to-left column order should address, in descending order of importance, base types that need to be refilled during the cash-out to fully clear the tab, things that are easy to acquire and don’t require refilling to clear the tab, followed by bottleneck items we will be waiting on in order to be able to start clearing out a full tab. A fully completed recipe quad tab yields 48c. The layout structure also allows us a mentally autopiloted cash-out process where we empty our inventory and get 4c at a time, both avoiding vendor window layout hiccups and leaving 20c worth of inventory slots before you need to move the chaos out of your inventory. So the way to go about this is to take the items you’re farming and fill them out as follows. Only ever ctrl+click fill one category at a time until it’s done; don’t ever be tempted to manually drag shit around.

First 3 columns
A triple of 1h weapons (1×3), with an additional 24-30 of these sitting in your dump tab or a backfill reg/quad tab. We put this first because about halfway through cashing out our recipe tab, you will need to ctrl+click refill these in order to continue.

Next 4 columns
A double ilvl60-74 chests, with an additional 12ish sitting in your dumptab or a backfill tab. We put this second because when there are 5-6 linear sets (10-12 recipes or 20-24c) of gear remaining, we will need to refill these to continue, so we ctrl+click refill them right after we’ve ctrl+click refilled the weapons.

Next 14 columns (4, 4, 4, 2)
A double of hats, a double of gloves, a double of boots, a single column of belts. (Remember that “belt” in your searchbar won’t filter in %phys belts – if you’re short on belts type “sash”.)

Final 3 columns
A single of amulets, a double of rings. These will fill up the slowest – you’ll be “waiting on them” to cash out – so we put them last to keep the fill process automatic.

Additional advice: In the first week or so of league, make your recipe tab a ~b/o 5c, and ID hats/boots/gloves/+life, %phys, +str belts/all rings and amulets. Whisper-spam = evaluate item, reprice to shop tab. Transition to full unID recipe after first week.

Path of Exile

PoE: The Arc Witch Doesn’t Need To Be A Very Crit-Heavy Build!

Understandably, when each cast of the skill is bouncing around and hitting as much as 11 different opponents, the DPS can also add up rather rapidly. Keep in mind that the DPS reflected within the tooltip isn’t suggesting the entire story. The tooltip DPS is for everybody enemy hit, so you should multiply the tooltip number by however many opponents you’re hitting at the same time using the ability to get a far more accurate continue reading your DPS.

poe witch

Shocking
Shock is really a lightning-based status condition. Shock increases an opponents damage taken by as much as 50% for some time in line with the quantity of lightning damage worked through the player. The Arc skill offers a natural 10% opportunity to shock any opponents hit because of it.

Critical
The Arc Witch doesn’t need to be a very crit-heavy build. Rather, just carry enough crit to lead to fairly regular Elemental Overload procs. Elemental Overload provides the player a 40% increase to break worked around the condition that you’ve arrived a vital hit within the last eight seconds.

The Very Best Defense, is really a Good?- Defense
Regardless of how good your build is, you won’t end up with far in PoE if you’re too simple to kill. Therefore, you have to make certain your character has lots of defense. This really believes it or not the case with the Arc Witch. Block is a great way to improve your defense because it provides up to and including 75% opportunity to completely eliminate spells and attacks.

Good causes of Block would be the Ascendancy Class, Bone Offering, along with other passive abilities and equipment. An essential caveat of Block is it doesn’t mitigate damage with time or any other secondary damaging effects.

Everybody Loves Their Mother
A great way to make amends for Block’s lack of ability to mitigate damage with time is running the Keystone, Mind over Matter. Mother is popular in many Witch builds in PoE 3.2, for a good reason. Mother takes 30% of incoming damage from the source and redirects it towards the mana pool.

Playing the Arc Witch
The Arc Witch isn’t a passive build. You need to be constantly on the go, as well as on your toes. You might also need so that you can keep an eye on the timing of a lot of different skills, buffs, along with other products. If you’re not on the top of the cooldowns, you won’t receive the most from this build’s rotation.

After you have your rotation lower, the Arc Witch is very easy to play. Simply approach a pack of trash mobs, junk e-mail Arc until they’re dead, start to another pack, and repeat all over again. It’s suggested to make use of Flame Dash occasionally to obtain an Arcane Surge proc, and employ Orb of Storms in the center of several mobs to obtain your Elemental Overload proc. Of course, you can get the really poe orbs cheap here, U4GM is a reliable online PoE Service store, where players can get all kinds of items and currency that they wish to obtain in Path of Exile!

guardianhead

Bless Online: How To Choose Your Classes?

Bless Online: evolution of high fantasy MMO Dive into the beautiful world of Bless with breathtaking experiences that feels surreal. Bless offers variety of contents such as RvR battles, field PvP, dungeon exploration, field raids, monster taming. However, how to choose your classes?

Guardian – Tank

This class is an extremely strong class as far as small scale PvP. In 1v1s, this class is King. They are CC gods (but require smart mitigation), have good attack and lots of defense. Arena is also where this class shines. Just go into Arena and CC lock and annoy the healer/healers as much as possible and you will mostly always win, as long as you have an Archer on your team who isn’t a bad player. Having enough Bless Online Gold is important.

Bless Online

Mage – DPS

Another very strong 1v1 class and very good for Arenas. Fire and Ice builds are King. You have tons of CC, loads of damage, and will constantly catch people with meteor if you mitigate your CCs well. In large scale your job is to CC and spam spells. Lightning and frost is the way to go for arenas and pvp in general, lightning or wind can be used in both pve and pvp, and also frost is really good against melee.

Paladin – Heal

This is a healing class. You definitely can DPS if you want to at times but your main job is healing. Please do not go into this game playing Paladin thinking you will be on the front lines. You are a healer, and mostly single target but you do have some AOE that is effective.

Zerker – DPS

This class is an AOE DPS class and you have lots of damage. This class has very low defense, and has been nerfed in the rebuilt version of the game in many ways. They basically had a skill where you could CC about every 5 seconds with sometimes the skill getting reset automatically so it could basically be spammed in a way. This skill has been nerfed so it is no longer a CC but now a ground stun.

Assassin – DPS

Very good class but low defense. Your job is to stealth and CC lock with big damage from behind. Pretty much all you will be doing in mass scale as well. Assassin has an aoe poison build which can be used in 100v100 and pve trash mobs but its no where near the amount of aoe dmg a Zerker or Mage can pull off but they have some form of aoe.

Mystic – Heal

Top AOE healing class. Vital for mass scale.

Archer – DPS

This class is ridiculously good. Now, they nerfed alot of the Archer’s skills but also added and changed up some, and it’s still a very good class. Extremely strong and vital for Arenas and large scale. Your job, set traps, drop smoke, and pump out that huge DPS. They also changed alot of skills from “charge up and wait” to an instant cast. It’s extremely strong also VERY good for Dungeons and has a decent amount of AOE. Having this class is pretty much a yes for anything in the game.

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